The Accidental Confirmation Nobody Expected
Rockstar Games accidentally confirmed one of GTA 6 Online's most important details through the least glamorous possible route — employment tribunal court documents. In ongoing legal filings connected to Rockstar's dismissal of 34 developers, submitted documents reference employees in what is called "Room C" who were "candidly referencing game features — one of the most closely guarded secrets of the company." Specifically, two employees "discussed an online 32 player format which was highly confidential at that time." Rockstar included this detail specifically to demonstrate how seriously the confidentiality breach was taken. In doing so, they accidentally confirmed the format exists.
What 32 Players Actually Means for GTA 6 Online
GTA 5's online component supports sessions of up to 30 active players plus two spectator slots — effectively 32 total. If GTA 6 Online follows the same structure with 32 active players, the lobby size is essentially unchanged from GTA Online's current format. This will disappoint fans who hoped for dramatically larger sessions — some community members had speculated up to 64 or even 128 players given the map's increased scale. However, it is worth noting the court filing does not confirm this is the final player count. The 32-player format discussed may refer to a specific mode, an internal testing configuration, or an earlier version of the multiplayer plan that has since been revised.
Rockstar's Security Measures Revealed
The same tribunal documents revealed extraordinary detail about Rockstar's security infrastructure. According to OtakuKart's analysis of the filings, Rockstar installed privacy protection on its office buildings after drones were used to look through windows and film employees working on confidential projects — directly referencing the kind of fan surveillance that made headlines earlier this year. The developer also maintains a dedicated five-person investigative team focused entirely on identifying potential leaks and security threats. This is a full-time squad whose only job is finding and stopping information leaving the building.
The Union-Busting Dispute Behind the Documents
The court documents emerged from a genuinely contested legal dispute. Rockstar fired 34 developers and cited the discussion of confidential information on a union-run Discord server as part of the justification. The Independent Workers' Union of Great Britain disputes this characterisation entirely and has accused Rockstar of using confidentiality concerns as a pretext for union-busting — eliminating pro-union workers under the cover of legitimate security concerns. The tribunal is ongoing and no final ruling has been issued. Both the 32-player format detail and the security infrastructure information emerged as incidental background in what is primarily a labour rights case.
What This Means for Indian GTA Fans
For Indian GTA Online players who have been wondering how GTA 6 Online will differ from GTA 5's multiplayer, the 32-player format confirmation — if accurate and final — suggests Rockstar is not dramatically expanding lobby size. The focus appears to be on quality of interaction within the same scale rather than simply adding more players to a session. Indian GTA Online communities, which organise extensively through Discord and WhatsApp groups, will be relieved that the session format appears familiar enough to translate existing community structures directly to GTA 6 Online when it eventually launches.
My Take
Accidentally confirming your most closely guarded multiplayer secret in a court filing because you needed to demonstrate how serious a confidentiality breach was is peak Rockstar chaos. The 32-player format being similar to GTA Online's existing structure makes sense from a design perspective — if it is not broken, do not fix it. What matters far more than raw player count is what those 32 players can do together in a world 2.5 times larger than San Andreas. 63 days to November 19.



